Grade levels: 9-12

Summary of lesson: Inventing Smart Solutions is a process curriculum designed to guide students through the invention process. This is not a curriculum to move rigidly through slide-by-slide; rather, we encourage you to move through these resources in a non-linear way, pulling the resources you need and building the skills you need as the needs become apparent. Additionally, it is helpful to see the big picture arc of the invention process before diving in to the first several units.

Cover of Inventing Smart Solutions

Description

Time/Duration: Examples of how it has been taught: two semester high school capstone meeting every day, 12-week elective, one semester high school science school. Expectations must be aligned with the timeframe. Student output will be very different in 12-week course vs full year capstone. 

Learning Outcomes

Engage in discussions around inventors, inventions, and inventor mindsets and skills 

Design a prototype of a solution to a problem 

Identify the essential tools and mindsets of successful inventors                                   

Explain human-centered design and importance of empathy                         

Document the design process in a design journal

Describe the "Who": Users, Beneficiaries, Stakeholders

Find the problem: Observe, interview, synthesize, refine, iterate

Create a problem pitch & gallery walk

Conduct thorough background research and explore prior art through patent searches 

Document evolving ideas through sketches and technical drawings

Structure your invention teams by defining roles and responsibilities 

Create timelines to meet key milestones like the Team Feedback Presentations, Mid-Year Technical Review, and Final Showcase     

Develop effective communication strategies and create accountability system to keep invention project on track 

Subject areas/Standards:

Click here to view the standards for Inventing Smart Solutions. 

Competencies & Skills by Unit

Click here to view the Competencies & Skills Document

Breakdown of lessons: 

Unit 1: Welcome to Your Invention Journey 

Unit 2: Tools of an Inventor 

Unit 3: Finding and Defining a Great Problem 

Unit 4: From Problem Statement to Invention Statement 

Unit 5: Organizing for Success 

Unit 6: The “Build” 

Appendix 

Materials:

Will vary from project to project. 

To start: computers/tablets with internet access, Access to Teams or Zoom, cardboard, cardboard cutters, other recyclable items, 

Eventually students will likely need access to 3-D printers, laser cutters among other tools found in labs or shops.